Popcorn

Online Storytelling Hacktivity Kit

Big Picture

  1. Participants will understand that:
    • Information architecture is a system of organization that takes into account both how you present information and how a user accesses that information.
    • SVT (Story, Vision, Tech) is a solid model for creating a web native film and other web native stories. Technology can serve as inspiration, but never substitute for a story.
    • Procedural storytelling refers to a way of designing stories so they’re different every time. It is just one of the unique aspects of Web Native Film.
    • the open structure of the Web allows you to create procedural stories
    Learners will be able to :
    • Use Popcorn Maker to pull dynamic data from the web into a video.
    • Use keyboard shortcuts (i.e. for copying and pasting)
    • Right-click and scroll with the mouse
  2. The Results:

  3. The Event Type:

  4. Tell the story:

    Learners will make their own web native films and explore larger concepts on the topic. They will begin using the Popcorn Maker interface.

  5. Circle Up Module

    • What does information architecture mean?
    • What does "open web" mean?
    • What is procedural storytelling?
    • How did feedback help you iterate and improve your project?

Introductions

  1. webmaker_logo

    Introduction to Webmaker

  2. Introduction to Popcorn

  3. howtouse

    How to Use this Kit

  4. Setting Up a Hack Jam

Additional Resources

Hacktivities

  1. Icebreaker

    Spectrogram: for Interactive Video
    Spectrogram
  2. Diving In

    Hack the Tutorial: with Popcorn Maker
    Hack the Web
  3. Hands on Hacking

    Remix-a-thon: Cultural Heritage Remix
    Remix Page
  4. Playtesting and Feedback

    Learners share their projects.
    Is the user:
    • following the instructions?
    • getting the joke?
    • understanding the commentary?
    Have learners form groups and take notes.
    Start a discussion by having learners complete sentences.
    • I thought you did a nice job with/of ___.
    • You might want to improve ___.
    • Your idea was fun/interesting because ___.
    • What you made was ___ and it made me think/feel ____.
    Let your learners review each other's work.

    When they're finished with their reviews, ask them what next steps would be for each project. How can each project be iterated and improved upon?

  5. Assessment

    How did your learners do? Here is a helpful guide for assessing their work.